OG buckshot jr
TD Admin
The number of players were reduced to 30 because all stock maps are limited to that many spawn points. This prevents people getting stuck, waiting in spec etc.
Agreed, good changeThe number of players were reduced to 30 because all stock maps are limited to that many spawn points. This prevents people getting stuck, waiting in spec etc.
The number of players were reduced to 30 because all stock maps are limited to that many spawn points. This prevents people getting stuck, waiting in spec etc.
If I remember, we started off on 32 players on Chicago, but it have like unstable SV number. Than we lowered to 24 players and the SV seen to be stable. CSGO just can't freaking handle 32 men tbh.I was talking about Chicago's number of player... I believe is 24 now right?
I remember at the beginning was just as on TD server (32 players back then) and the lag spikes (at least for me) were there as well. Plus a "beautiful" 50 ping .
If I remember, we started off on 32 players on Chicago, but it have like unstable SV number. Than we lowered to 24 players and the SV seen to be stable. CSGO just can't freaking handle 32 men tbh.
The lag experienced on TD is not related to a drop in sv. It's just a lag spike. If we set chicago to 32 players at 128 tick. Then the sv drops.
TD is on 64 tick.
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Gonna hate getting into that waiting line during peek hours if we lowered to 24 men server.True, but what I am saying is that at lower number of players, I don't encounter that lag spike anymore... on TD.
We need to start a west side vs east side war going on here! Every month we'll have a WEST vs EAST FACEOFF~ With skins on the line!no, people like to play together in 1 place. If I log in and see Snakey on Chicago and 35 on Toronto I dont know where to go. I Want to see the community interact, at least thats my opinion.
no, people like to play together in 1 place. If I log in and see Snakey on Chicago and 35 on Toronto I dont know where to go. I Want to see the community interact, at least thats my opinion.
We need to start a west side vs east side war going on here! Every month we'll have a WEST vs EAST FACEOFF~ With skins on the line!
BLOOD WILL BE SPILLED!
Just deal with it, guys. All we can do at this point. We're constantly looking for solutions.
True, but what I am saying is that at lower number of players, I don't encounter that lag spike anymore... on TD.
@Shotgun Jesus has experienced the lag spikes on an empty server while testing maps. It has nothing to do with the player count. And the lag is experienced on the entire box, not just csgo, but tf2 as well. And if it's not hardware, it must be ISP. So the host is the issue even tho they say there are no problems on their side.
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Have you discussed this theory with the host?And if it's not hardware, it must be ISP. So the host is the issue even tho they say there are no problems on their side.
Have you discussed this theory with the host?
Do they route through TORIX?
Awww.... I feel so warm and fuzzy now
Not a bad idea... competition is always good. But I can always give you some skin without competition... if you want...
Well said!
And if serious competition is what you actually want, then you are playing in the wrong server to begin with...
Again they say there is nothing wrong on their end, and that we are the only ones complaining about lag. But i'm sure we are their only customer hosting game servers where lag is actually noticeable. If their other customers have web servers and stuff on their machines, they probably will not notice the 2 second lag.
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