Tank Minigame

This sound like a good plugin to have on trade_rawr?

  • Yes! Lets use it!

    Votes: 6 100.0%
  • No. I never want to see this again.

    Votes: 0 0.0%

  • Total voters
    6

Starman4xz

DARKLY Regular
I had Brades remove this plugin on Chicago #1.
Tank was stuck on Round 3/10, 2900 HP. It was invisible, and the server was lagging like hell.
Brades had to do a complete restart even after removing the plugin to fully remove the lag.
No errors in dev console.

It's still doing this problem? Well lookie here.
And it was causing the lag on Chicago? I did not know. Sorry guys.

I'll be looking into possibly fixing it up a bit, I figured out that there is a target input to pathents (But with tEntDev broken still, more of a hassle, more delay shall occur), have not tried, but if that works, I wont have to use the timer that probably causing the lag.
 

Starman4xz

DARKLY Regular
Oh. So not much has to be changed.

And was shoots reply when the minigame was updated? Or was this the old copy still.
 

Starman4xz

DARKLY Regular
Can you replace it with the new copy and see if the round still won't start? And let me know if it lags if you catch it.
 
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