Idea to counter team stacking

Bgén Stuart Qc

I'm New Here
À qui de droit,

Back on my old CSS server, the solution that we found to counter team stacking was to remove team selection in the way of making everyone have to auto-select their team. Considering that on the TD CSGO server, we play the same number of rounds on both teams, I think that this idea would fit perfectly.

What do you think?
 

Delta

TD Admin
I think we do a pretty good job of trying to keep the teams even....sometimes one team just gets absolutely raped and thats how it goes. ALL admins need to try and keep the teams balanced.
 

Bgén Stuart Qc

I'm New Here
What didn't work well when you applied that solution? Were people simply complaining or did you see a drastic lowering of the server's popularity? Were people going around it using the console(I don't know if it's possible with CSGO but it was with CSS)?

One way or the other doesn't change much for me because I thrive the most when I'm in the losing team but I prefer overall fairness to the all out exploitation of a design flaw. hehe
 

Darkmedic

A Little Darkly
À qui de droit,

Back on my old CSS server, the solution that we found to counter team stacking was to remove team selection in the way of making everyone have to auto-select their team. Considering that on the TD CSGO server, we play the same number of rounds on both teams, I think that this idea would fit perfectly.

What do you think?

That means I might not end up on omissions team :(


Or worse....... end up with Biop... argh ;)
 
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