de_3rdstreet_td

OG buckshot jr

TD Admin
IS FINISHED!
- unchanged
- T-Spawn spawn-points seperated (won't get stuck now)
- CT-Spawn opened up, and path to Plaza bombsite opened up (won't get stuck, no clusterfuck once you buy weapons)
- further optimized to improve framerates while changing NOTHING about the appearance.

EDIT: Why the *)&! does lightbox never work for me.......

CT-Spawn
[lightbox=http://img830.imageshack.us/i/de3rdstreettd0000.jpg/|||]/lw.jpg[/lightbox]

[lightbox=http://img833.imageshack.us/i/de3rdstreettd0001.jpg/|||]/lw.jpg[/lightbox]

[lightbox=http://img833.imageshack.us/i/de3rdstreettd0002.jpg/|||]/lw.jpg[/lightbox]

[lightbox=http://img837.imageshack.us/i/de3rdstreettd0003.jpg/|||]/lw.jpg[/lightbox]

Before someone uploads it to the server, I need just one person to download it and place it into:

C:/programfiles(x86)/steam/steamapps/YOURNAME/counter-strike source/cstrike/maps

Then

1 ) Open css
2 ) Create Server
3 ) find de_3rdstreet_td
4 ) in game options, make the time limit 20 minutes
5 ) Run it

Once In The Map

- verify the elevator runs up and down
- verify the buttons for elevator shows up (it'll look like actual elevator buttons)
- radar works, showing bombsites
- the train runs across (it'll only happen once, when run onto the tracks)
- verify the big white sign is displayed in the bottom of ct-spawn in the hallway
- verify the playground has the slide, turning wheel, and that it turns

If all that runs (which it should), post the success here, and THEN we can upload it to the server.

Enjoy!!!!!!

**Download link removed because there's a newer version.
 

mandy

TD Member
[quote1282932029=Brains]
If the turning wheel in the playground doesn't spin, Im not playing this map
[/quote1282932029]
gay ^
 

OG buckshot jr

TD Admin
[quote1282937994=Shotgun Jesus]
I know this thread is really old, but...

BUMP!
[/quote1282937994]

The fuck are you talkin about, I made it last night. Verify the motherfucker and it'll get uploaded.
 

Hinouchi

TD Admin
[quote1282942498=Brains]
If the turning wheel in the playground doesn't spin, Im not playing this map
[/quote1282942498]

HAHAHAH I'm with you on that one!
 

Hinouchi

TD Admin
- verify the elevator runs up and down WORKS even the death trap >:D
- verify the buttons for elevator shows up (it'll look like actual elevator buttons) WORKS
- radar works, showing bombsites WORKS
- the train runs across (it'll only happen once, when run onto the tracks) WORKS first thing I went to look for haha
- verify the big white sign is displayed in the bottom of ct-spawn in the hallway What white sign? I just notice there's this "hole" on the wall. http://img137.imageshack.us/f/hl220100827170511967.jpg/
- verify the playground has the slide, turning wheel, and that it turns Everything is there and the turning wheel WORKS.

CT spawn is alright, but still a bit of a cluster fuck with 15 players spawning in.
 

Shotgun Jesus

Professional Cocksucker
Staff member
Should this shit be in the rotation, or be an admin selected map?

As much as we go on about it, it's sort of a Love it or Hate it kind of map.
 

OG buckshot jr

TD Admin
[quote1282946426=Hinouchi]
- verify the elevator runs up and down WORKS even the death trap >:D
- verify the buttons for elevator shows up (it'll look like actual elevator buttons) WORKS
- radar works, showing bombsites WORKS
- the train runs across (it'll only happen once, when run onto the tracks) WORKS first thing I went to look for haha
- verify the big white sign is displayed in the bottom of ct-spawn in the hallway What white sign? I just notice there's this "hole" on the wall. http://img137.imageshack.us/f/hl220100827170511967.jpg/
- verify the playground has the slide, turning wheel, and that it turns Everything is there and the turning wheel WORKS.

CT spawn is alright, but still a bit of a cluster fuck with 15 players spawning in.
[/quote1282946426]

Hinouchi, thank you! Finally, valuable feedback. I'll fix that whole in the wall, it'll take 2 seconds.

The sign is located on the other side of spawn, when you go down the stairwell. It will be in that hallway. UNDERNEATH where ct's spawn.

Good news!!

EDIT: Want me to expand it even more? It's real easy to do. Fuck it, I'll just do it.
 

Hinouchi

TD Admin
I think the problem with the CT spawn is that, both side have a narrow door way, so only 1 player can go through at a time, (just retest the exit, it can fit 2 players through at a time, but you need to be in perfect position, not even 1 step to spare.) kind of like a 4 lane road merge into 1, which causes that cluster fuck. I bet you some asshole is gonna block the exit. :\

Second thing is, if you jump down from the window and landed on the side way you're save, but if you land into the main street, that takes 2-3 hp off.

haha ok I just saw the sign on the wall, that's one ugly looking sign XD
 

Hinouchi

TD Admin
[quote1282951343=OG buckshot jr]
Ok good, so everything is verified. I've added an exit from ct-spawn, there shouldn't be a need for any more opening as it will fuck up timings. This would work beautifully.

Here it is:
[img:width=300&height=240]http://img294.imageshack.us/f/de3rdstreettd0004.jpg/[/img]
[/quote1282951343]

fixed

[lightbox=http://img294.imageshack.us/img294/1389/de3rdstreettd0004.jpg|||][img:width=450&height=290]http://img294.imageshack.us/img294/1389/de3rdstreettd0004.jpg[/img][/lightbox]

[lightbox=http://img39.imageshack.us/img39/5450/de3rdstreettd0005.jpg|||][img:width=450&height=290]http://img39.imageshack.us/img39/5450/de3rdstreettd0005.jpg[/img][/lightbox]

[lightbox=http://img651.imageshack.us/img651/8852/de3rdstreettd0006.jpg|||][img:width=450&height=290]http://img651.imageshack.us/img651/8852/de3rdstreettd0006.jpg[/img][/lightbox]
 
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