Team Balance on Toronto Darkly

Shotgun Jesus

TD Admin
Staff member
Today we will be testing a newer version of our Auto Team Balance plugin. This is an attempt to fix the issue where up to 6 players spawn inside eachother.

We will be testing this solution first. If it fails to solve the issue we will try Spawntools7, or the NoBlock option discussed here.


Our current ATB version 2.2.2 has the following lines, and could be the source of the problem:

Code:
// Switches the team of a client and associated a random player model
// Also sends a message to let the player know they have been switched

// Respawn the player so they end up back at their own spawn point
SDKCall([B]roundRespawn[/B], client);

Version 2.2.4, which we will test today, has the following in the changelog:

Code:
2.2.4
* Removed need for the SDKCalls SetModel, SetTeam, and [B]roundRespawn[/B]


We probably won't know if the issue is resolved until the server is full and maps like de_season, de_contra are played.

Version 2.2.4 of the plugin is completely stock for now. We won't be changing any of the settings until we know it works, so you may see some abnormal team balancing behavior tonight.


If there are any issues, report them in this thread. If it works, report it in this thread
:pray:
 

Shotgun Jesus

TD Admin
Staff member
Full server on de_season: saw no one getting stuck after team balance on two switches. :pray:

Need to check more maps: de_contra, ad_egon_world, what else?

Doesn't seem all that aggressive either.
 

excalibur

DARKLY Regular
never saw people get stuck on DA that i remember.

Thought the only maps we had problems with was Season, Egon and Contra
 

Shotgun Jesus

TD Admin
Staff member
I've seen DA before, but it is rare. I'm sure there are other maps, but I can only remember Season, Egon and Contra because we play them so often.
 

Olst

TD Admin / Queerbécois
SJ, I can't tell for the CTs on DA but I've seen a lot of Ts getting stuck tho
 

Shotgun Jesus

TD Admin
Staff member
More or less. I've only seen real issues with Ts on de_cpl_diesel, but that continued even after the plugin was disabled. I removed the map as a result (hardly played anyway).
 

Shotgun Jesus

TD Admin
Staff member
I've changed a few settings regarding the team balance plugin's internal player stats.

The first goal is to see if we can cut down on the frequency of the same players (good or bad) from being switched map after map after map.

The second goal is to see if we can cut down on the plugin's tendency to reverse Admin swaps.

Let us know how it goes.
 
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