Steelside here, Community Mapper

Steelside

I'm New Here
Hey Darkly community, how are you all? I've recently uploaded a map of mine onto the Workshop under the name Rift and was wondering what I had to do to get it hosted on the Darkly CS:GO Server!

You can view the map on the workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=170506108

It is an attempt of mine at making a new kind of Defusal maps. Most Defusal maps have strict pathways and routes. This lends itself great to competitive scrimming and 5v5 play, but does not always hold true in pubs. It can get very old, very quickly. I wanted to try to make a map that was more dynamic in design where every match would feel fresh and neither team would feel incapable of doing anything to win.

The map is still in beta, but has a fully functioning Radar.

Here is a pathway overview of the map.
C6871CC8FDCA0D8FC9AC5B7C1DC02E2F6F3B4922
 
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