If I were to come up with some fun rolls.
Unlimited Ammo
Regen Health
High Gravity
Crash (like destroy all the enemies close by, and yourself)
Ammo Refill
Forced to keep moving forward (kinda like a reverse frozen)
If I come up with anymore, I'll let you know.
First, thank you for your time in helping with some suggestions
second,
1. Ammo. Seems good. =)
2. Regen health. I was going to try and attempt something of the sort. I'll see what I can do. How much HP should it regen every second?, out of combat, ? (Assuming Med default of 5 hp/sec)
3. Don't know. Could give this a try.
4. The timebomb I made so far has the option to splash damage to everyone within a 600 m radius. So im not sure about this one.
5. Ammo refill. Eh. We could. xP
6. Reversing the targets keys? Perhaps... I'll have to look into this one, I may be able to relay reverse binds with FakeClientCommand(), then set them back after. It still depends. Because someone may come along using for say, the arrow keys to move, rather than WASD. So I would be binding something else. This one may just be out of sheer luck. :P
7. I came up with this one. Disables spy disguising and cloak for 15-20 seconds. Eternal cannot gain disguise from backstab, and cloak watches/dr will get no regen and will be depleted upon rolled.
I asked some people on the Darkly server im currently on, they all wanted things like becoming Saxton hale or HHH. Which I can do, but I was just hoping for things that are not too overpowered. But thats just hilarious. :P
In addition to my other post above, I can also add particle effects for admins. So they always have a custom unusual for there hats.
Update Progress for Regen Timer:
Built the regen, now in testing phase. Will update when functional. UPDATE 2: Works! But theirs a memory leak somewhere (Healing is not going to max). I think I know what it is. I'll fix and repost here. UPDATE 3: Leak fixed! Timer seems pretty stable. Little bit more testing. Then moving on to the next one.
Update Progress for Unlimited ammo:
Made the roll, it now works really well! Used similar method that I did with Regen for convince. (Don't want to do a different method each time). It sets the max clip of each weapon to 10 each second. It does not change it back however, unless they go to resupply or use it all (I'm lazy :P). (I think reloading clears it too, not sure). Working on the next one soon.
If you want to help me test, Add me on steam Starman4xz.