Hot Fix Patch Notes:
- Fixed graphical issue on AMD video cards. Texture issues should be fixed now.
- Fixed jumping out of vehicles at high rates of speed resulting in head shot damage.
- Fixed vehicle taking excessive damage on terrain while driving.
- Lowered the engine volumes
- Fixed reputation and XP gain while killing zombies or players.
- Added possible fix for floating vehicles. If this is still seen add them to the Vehicles topic in the bugs section of the forums.
- Added ability for driver to jump out of vehicle and still get rep/xp for killing player/zombie.
- Floating signs in Whitestone fixed.
- Slightly less zombies in Smallville.
- Added a couple more survival spawns in Boulder City
- Adjusted player spawns.
- Added a few more humvee spawns around airport.
- Removed all market place loot from shelves and placed on floor since we are still having issues with items spawning inside shelves and being unlootable at all 3 levels. Now things spawn in corners, near the isles and on the check out counters.
- More minor timer adjustments on spawn poles that had 30+ spawns on them.
- Vehicle buffs on PTE:
Stryker HP buffed 500%. Buggy buffed ~60%. Truck buffed ~65%. - Players in the striker now take only 5% damage
- Players in buggy take 20% damage
- Players in the truck take 40% damage from bullets and players.
- Fuel tank sizes increased on all 3 vehicles.
- Fixed Christmas Tree Loot
- Fixed Gravestone information when a player is run over by another player driving a vehicle.
- Back of airport player spawns removed. Players were running 200 miles to get to the airport entrance.
- Norad rare gun spawns adjusted
- Exploit @ Boulder bridge fixed where players fell through the bridge and got stuck in it