Frame Rate Decrease on CSGO

Snap

DARKLY Regular
Sweet jesus........what have I started.....I'm heading for the hills. Be back when I buy a new Cray superfuckingmotherfucker rig.
lol.
 

everyth1ng

DARKLY Regular
Lol, Snap. Don't worry about overclocking. I'll try to help you out, too, if I can. Before I overclocked my CPU, I found that turning off Motion Blur, AA, AF, and shadows in CS:GO helped a bit with my frame rate post Arms Deal update, but the gains weren't very large. Always keep Vsync off. What rig are you using at the moment? Can you provide us with the details?

Overclocking my CPU in order to deal with this whole ordeal was a bit extreme, I admit, but it worked :yea:
 

Snap

DARKLY Regular
Was just kidding CAI. You answered my question in that I realize my rig is deficient on so many levels (sshhhh I dont want it to know that I might have to shoot it) Don't laugh but here goes.

Intel core 2 duo cpu E6550@2.33 GH
ATI radeon HD 4800 Series
Ram 2MB
Windows XP 32 bit.

Maybe I'm lucky to be able to play at all at 55-65 fps.

Anyway I see a new puter on the horizon I'm looking now at specs. Thanks for your interest. Over and out.
 

everyth1ng

DARKLY Regular
I'm just posting this here to show people what I was dealing with before I disabled one of my video cards and overclocked my CPU. This guy is having the same problem.
 

OG buckshot jr

TD Admin
I don't understand the big hoolpah with crossfire etc. Christ, you don't even need a graphics card for GO, with a somewhat recent cpu lol
 

everyth1ng

DARKLY Regular
I don't understand the big hoolpah with crossfire etc. Christ, you don't even need a graphics card for GO, with a somewhat recent cpu lol
Well, if a game is properly optimized for Crossfire, you can often expect to see a performance increase of just under x2. For example, in BF3 on ultra settings using only one Radeon HD 4870 card, I'll usually get an average frame rate of about 40 on Caspian Border. With the second card, however, I'll get an average frame rate of about 65-70. The difference is worth it to me. The problem is that not all games are optimized for Crossfire, and games such as CS:GO and Arma have very poor GPU utilization.
 

OG buckshot jr

TD Admin
Well, if a game is properly optimized for Crossfire, you can often expect to see a performance increase of just under x2. For example, in BF3 on ultra settings using only one Radeon HD 4870 card, I'll usually get an average frame rate of about 40 on Caspian Border. With the second card, however, I'll get an average frame rate of about 65-70. The difference is worth it to me. The problem is that not all games are optimized for Crossfire, and games such as CS:GO and Arma have very poor GPU utilization.
What I meant to imply is that Source/GO are heavily CPU-dependant, not GPU like most other games. Therefore, all of this GPU-bitching ain't gonna fix shit. It's alllll CPU in this platform.
 

everyth1ng

DARKLY Regular
What I meant to imply is that Source/GO are heavily CPU-dependant, not GPU like most other games. Therefore, all of this GPU-bitching ain't gonna fix shit. It's alllll CPU in this platform.
There was definitely a very mild performance increase with Crossfire enabled before the Arms Deal update. We're only talking about maybe 30-40 extra frames in certain parts of the maps. It wasn't until the Arms Deal update that I realized just how poor the game is at using the second GPU, though. I had always played the game with Crossfire enabled.
 

Jay

I'm New Here
I've noticed the fps drop as well. Multiple times, I tried jumping into a firefight, and my fps drops to 10. Never had this problem before. Before people go bashing my pc specs, I'm running a i-7 3.2 ghz with 8 gb of ram. While my video card, 460 gtx might be a bit old, its more than enough to run GO flawlessly.

This frame drop also corresponds with massive choke loss, sv and var hitting red.
 

everyth1ng

DARKLY Regular
I've noticed the fps drop as well. Multiple times, I tried jumping into a firefight, and my fps drops to 10. Never had this problem before. Before people go bashing my pc specs, I'm running a i-7 3.2 ghz with 8 gb of ram. While my video card, 460 gtx might be a bit old, its more than enough to run GO flawlessly.

This frame drop also corresponds with massive choke loss, sv and var hitting red.
The update this past Thursday didn't resolve this? All of my frame rate problems are gone now. I guess from a testing perspective it's extremely difficult for Valve to account for all of the potential variables involved (different GPU's and drivers, etc.). Can you describe in more detail the nature of your frame rate drops? Are you getting persistent drops in frames, small drops in frames that come and go, or something else?
 
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