$alvador
TD Member
now that i know by experience that CS:GO is a crock of fuck I'm gonna promote this much awesomer game.
For those not in the know, basically EvE is an MMO. That does mean some of the mechanics are the same as other MMOs but the focus is very much on PvP and PvE stuff, unlike in other MMOs, is only meant as a method to help generate in-game currency to buy better equipment with.
Why it's awesome: there's no fairy dust elves or orc magic bullshit. You get a spaceship with a cargobay you can load up with missiles, laser crystals, bullets, exotic dancers and spirits (those are all actual in-game items) and you head out to go and rape other ships with your corporation brethren. Corporation is what they call it (as opposed to clan or guild) because you have to grind isk (in-game currency) to fund your spaceships to blow up flashier enemy spaceships.
There are a shitload of professions you can get involved in, some of which are not even developed by CCP (the company responsible for the game) but rather spawned organically by the community. You can be a miner, or an industrialist building all the items on the in-game market, or a trader buying and selling those items, or a highwayman who lives by his own rules and ransoms poor fuckers traveling through space with too much loot in their cargo, or just part of a corporation that fleets up to go roaming and fuck shit up and grab loot like a boss. And that's only the tip of the iceberg. Like capitalism, you can do anything if there's a means to make money off it.
While trading/mining/manufacture/PvE (spreadsheet shit) is where the isk to buy ships flows from, the ultimate objective is to roam in better ships and fuck with more impressive fleets. To that end, there are literally dozens of different ships from tiny frigates with fangs to gigantic titan-class ships that are 18km in length and have the tank and gank of a whole fleet.
Each ship comes with a unique variety of strengths and a number of different modules you can fit onto it which improve its capabilities. There are offensive slots you can fill with rocket/missile/torpedo launchers, autocannons, artillery, lasers, blasters, railguns and other tactical aces up your sleeve. There are drones you can plop in a drone bay, either to swarm an enemy and deal damage or to break the enemy's lock on you and make them unable to deal you damage. There are slots you can fill with warp disruptors to keep an enemy on field so they can't escape your wrath, and finally there are damage multipliers of all flavours and tank modules that can buff your shields, armor or hull hitpoints to keep you alive longer. If all that shit isn't enough (i didn't even cover all of it), you can even overheat your weapons to deal more damage and boosters/drugs you can inject to boost stats on field to outlast and outkill. Not only that, every gun and turret and armor plate has detailed statistics that tell you whether you can fit it to your ship, how much of it you can handle, how far it shoots, how fast it shoots, etc. If you like technical details, this is your heaven.
In conclusion, it's a very technical game which has always been its blessing, and whether it becomes a timesink or something you do just for kicks on the weekend is entirely up to you. For the record, I never liked MMOs and only love this game because it's unlike the rest of them which are fake and gay. If you like the competitive side of CS, you are sure to enjoy EvE because there's no game experience quite like fleeting up with friends all in unique ships with unique capabilities and running into an enemy fleet to engage them and work in sync with all those unique capabilities to pull off an awesome win by totally demolishing a few hundred million isk in enemy ships which you feel damn proud of doing because you know it took them some fucking effort to make all that in-game currency. End of story. Get this game.
For those not in the know, basically EvE is an MMO. That does mean some of the mechanics are the same as other MMOs but the focus is very much on PvP and PvE stuff, unlike in other MMOs, is only meant as a method to help generate in-game currency to buy better equipment with.
Why it's awesome: there's no fairy dust elves or orc magic bullshit. You get a spaceship with a cargobay you can load up with missiles, laser crystals, bullets, exotic dancers and spirits (those are all actual in-game items) and you head out to go and rape other ships with your corporation brethren. Corporation is what they call it (as opposed to clan or guild) because you have to grind isk (in-game currency) to fund your spaceships to blow up flashier enemy spaceships.
There are a shitload of professions you can get involved in, some of which are not even developed by CCP (the company responsible for the game) but rather spawned organically by the community. You can be a miner, or an industrialist building all the items on the in-game market, or a trader buying and selling those items, or a highwayman who lives by his own rules and ransoms poor fuckers traveling through space with too much loot in their cargo, or just part of a corporation that fleets up to go roaming and fuck shit up and grab loot like a boss. And that's only the tip of the iceberg. Like capitalism, you can do anything if there's a means to make money off it.
While trading/mining/manufacture/PvE (spreadsheet shit) is where the isk to buy ships flows from, the ultimate objective is to roam in better ships and fuck with more impressive fleets. To that end, there are literally dozens of different ships from tiny frigates with fangs to gigantic titan-class ships that are 18km in length and have the tank and gank of a whole fleet.
Each ship comes with a unique variety of strengths and a number of different modules you can fit onto it which improve its capabilities. There are offensive slots you can fill with rocket/missile/torpedo launchers, autocannons, artillery, lasers, blasters, railguns and other tactical aces up your sleeve. There are drones you can plop in a drone bay, either to swarm an enemy and deal damage or to break the enemy's lock on you and make them unable to deal you damage. There are slots you can fill with warp disruptors to keep an enemy on field so they can't escape your wrath, and finally there are damage multipliers of all flavours and tank modules that can buff your shields, armor or hull hitpoints to keep you alive longer. If all that shit isn't enough (i didn't even cover all of it), you can even overheat your weapons to deal more damage and boosters/drugs you can inject to boost stats on field to outlast and outkill. Not only that, every gun and turret and armor plate has detailed statistics that tell you whether you can fit it to your ship, how much of it you can handle, how far it shoots, how fast it shoots, etc. If you like technical details, this is your heaven.
In conclusion, it's a very technical game which has always been its blessing, and whether it becomes a timesink or something you do just for kicks on the weekend is entirely up to you. For the record, I never liked MMOs and only love this game because it's unlike the rest of them which are fake and gay. If you like the competitive side of CS, you are sure to enjoy EvE because there's no game experience quite like fleeting up with friends all in unique ships with unique capabilities and running into an enemy fleet to engage them and work in sync with all those unique capabilities to pull off an awesome win by totally demolishing a few hundred million isk in enemy ships which you feel damn proud of doing because you know it took them some fucking effort to make all that in-game currency. End of story. Get this game.