EvE

Olst

TD Admin / Queerbécois
I'll download the game again just to use Mandy as a bait!

Dat, you had an awesome idea! :D
 

Fork Included

TD Admin
played eve back in 2005

it's not for everyone

leveling system is interesting but gives a serious advantage to people who started back in the early days, they essentially have uber characters now that you will NEVER get
 

TurboTaco

TD Admin
Played it for about a month way back, interest was in decent gfx mmo for real time space combat but never got to that point. I found it boring but could see how others would love it.

Game was and might still be a huge time sink since it requires so much attention
 

Fork Included

TD Admin
Played it for about a month way back, interest was in decent gfx mmo for real time space combat but never got to that point. I found it boring but could see how others would love it.

Game was and might still be a huge time sink since it requires so much attention

actually if you play it right it could require very little attention, and with today's portable technology you can just go in to check up on things every half an hour or so and be okay.

sometimes jumps from one sector to another took an hour, you can't do anything in the meantime.
 

TurboTaco

TD Admin
Didnt have an iphone or an app for it when i played it back in like 2007 or 2008 lol :p

WarZ comrade, join the brotherhood
 

$alvador

TD Member
bwahaha dance, puppets, dance!

fork included said:
leveling system is interesting but gives a serious advantage to people who started back in the early days, they essentially have uber characters now that you will NEVER get

that's not entirely true because the EULA allows transferrance of characters as long as they're paid for with in-game currency. a lot of players have additional accounts to be more effective and so there's a lot of buying and selling of accounts with specific skills.

there's also the consideration that there are so so so many skills and some of them take a ridiculously long time to train and people might not consider it worthwhile. a single player who has spent the months training to fly a capital ship (the largest class of ships in the game) is completely useless without the support fleet necessary to effectively use it. so yeah people who have been in the game forever might be able to fly a wider variety of ships but that doesn't make them capable of individually wiping out a fleet or any other type of one-man-army bravado.

and finally there's the fact that frigates and frigate gun skills take the least amount of time to train, which allows a noob to have just as good stats with them as a veteran. frigates won't put out as much damage as a battleship but EvE is not about getting into the biggest ship you can, it's about working together to produce a result. frigates are the only ships fast enough to act as scouts and tackle a target to prevent them from warping off, so basically without at least one frigate pilot a fleet full of battleships would be rendered almost entirely useless. there are lots of ways for a new player to take on a vital role.
 

Shortbus

Professional Cocksucker
actually if you play it right it could require very little attention, and with today's portable technology you can just go in to check up on things every half an hour or so and be okay.

sometimes jumps from one sector to another took an hour, you can't do anything in the meantime.
Uh... seems like alot of attention to me
 

Fork Included

TD Admin
it was an honest comment.

what im assuming you meant now is that you dont have to sit and stare at the screen for hours at a time yes?

pretty much

before it was like, "okay i need to fly over here for a mission", set destination, autopilot, estimated time to arrive 1 hour, HERP DERP.

and then once you get to that destination, sometimes all you have to do is deliver something or mine something and then fly your ass back. With wifi and a laptop you can spend 5 minutes punching in the directions and go on your daily business.

also the leveling system is based on time,so before if you're at school or work and your training only took 2 hours you're wasting the next 6 hours cuz your character isn't training. Now you can micro-manage remotely with greater ease. (well, you could always do it before but now it's super accessible)
 

$alvador

TD Member
pretty much

before it was like, "okay i need to fly over here for a mission", set destination, autopilot, estimated time to arrive 1 hour, HERP DERP.

and then once you get to that destination, sometimes all you have to do is deliver something or mine something and then fly your ass back. With wifi and a laptop you can spend 5 minutes punching in the directions and go on your daily business.

also the leveling system is based on time,so before if you're at school or work and your training only took 2 hours you're wasting the next 6 hours cuz your character isn't training. Now you can micro-manage remotely with greater ease. (well, you could always do it before but now it's super accessible)

Missioning and autopiloting through high-sec is the boring way to play the game. People who want to semi-AFK grind just end up mining. Again, EvE is not a solo game. The learning curve is just too steep for that unless you want to spend all your game time fighting the old preprogrammed NPCs in high-sec space where nobody else will shoot at you. That's like installing CS just to play the bots.

The sad thing is a lot of people do spend most of their time semi-AFK playing from trade hubs in retardedly expensive ships, and since new players get dumped into high-sec to figure out the basics they naturally get influenced first by those people and assume the shit they say is what EvE is actually about.

As for having to travel large distances, well, that's just a part of any sandbox game. The whole point is to get you out of predictable, boring high-security space and into low and null sec where you never know what kind of situation you might land in with every jump through a stargate. When anyone you see might open fire on you just to find out if you're carrying something valuable, traveling becomes part of the fun instead of detracting from it. Someone who is just autopiloting through high-security all day long will never find out what it's like for a small skirmish between two frigates fleets to snowball into a two-hour long battle that draws in every ally in the region.

So yeah, don't draw your conclusions about the game based on the training arena that is life in high-sec, the rabbit hole gets a lot deeper.
 

$alvador

TD Member
I lost a sweet ship earlier because some war targets were fleet-boosting (juking stats on) some blingbling spaceships in a trade hub. Cunts. Nobody fights fair in EvE, nobody!
 
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