pretty much
before it was like, "okay i need to fly over here for a mission", set destination, autopilot, estimated time to arrive 1 hour, HERP DERP.
and then once you get to that destination, sometimes all you have to do is deliver something or mine something and then fly your ass back. With wifi and a laptop you can spend 5 minutes punching in the directions and go on your daily business.
also the leveling system is based on time,so before if you're at school or work and your training only took 2 hours you're wasting the next 6 hours cuz your character isn't training. Now you can micro-manage remotely with greater ease. (well, you could always do it before but now it's super accessible)
Missioning and autopiloting through high-sec is the boring way to play the game. People who want to semi-AFK grind just end up mining. Again, EvE is
not a solo game. The learning curve is just too steep for that unless you want to spend all your game time fighting the old preprogrammed NPCs in high-sec space where nobody else will shoot at you. That's like installing CS just to play the bots.
The sad thing is a lot of people do spend most of their time semi-AFK playing from trade hubs in retardedly expensive ships, and since new players get dumped into high-sec to figure out the basics they naturally get influenced first by those people and assume the shit they say is what EvE is actually about.
As for having to travel large distances, well, that's just a part of any sandbox game. The whole point is to get you out of predictable, boring high-security space and into low and null sec where you never know what kind of situation you might land in with every jump through a stargate. When anyone you see might open fire on you just to find out if you're carrying something valuable, traveling
becomes part of the fun instead of detracting from it. Someone who is just autopiloting through high-security all day long will never find out what it's like for a small skirmish between two frigates fleets to snowball into a two-hour long battle that draws in every ally in the region.
So yeah, don't draw your conclusions about the game based on the training arena that is life in high-sec, the rabbit hole gets a lot deeper.