de_street

GonzoRD

I'm New Here
Hello everyone!

I've been working on a map for the Cevo contest on gamebanana and even though I have tested it a lot myself I would always like to hear other opinions. I wanted to create a map that has a good balanced gameplay with a variety of tactical options. I know that it's no eye candy, but I will feature more details in the next update.

So if you got the time please check out the map and give me some good feedback to help improove the map. Tell me what you like or dislike and what you would like to have changed or added.

Download map here (please dont't forget to rate it):
Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=136241088
CSGObanana: http://csgo.gamebanana.com/maps/173395


@EDIT NEW SCREENSHOTS:



 

GonzoRD

I'm New Here
Hello all! While this thread hasn't got as much attention I have been working on an update to make the map look better.
The biggest difference that you will see is the new Sky; I chose a new Sky texture and I've adjusted the environment lightning to make it very sunny. Also I have added several details (models, decals/overlays, funcdetails..) to the map. I hope you will like it!!

 

Dr. Zoidberg

TD Admin
isnt T spawn a little too close to bomb site A? i will have to try it first but i was just viewing the overhead shot and that was my first thought.
 

GonzoRD

I'm New Here
isnt T spawn a little too close to bomb site A? i will have to try it first but i was just viewing the overhead shot and that was my first thought.
Yes it is very close, I found this was no problem in competetive play. If you remember de_cbble from source/1.6, Ct's spawned on bombsite a.
 
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