de_egon_world_td ** COMMUNITY OPINIONS NEEDED PLEASE ASAP!!!!! **

OG buckshot jr

TD Admin
So I'm re-working ad_egon_world for Toronto Darkly, here's what I'm doing (should be obvious):
- fixing a few spawn points
- adding a few spawn points in hopes of reducing/eliminating team-swap stickiness
- I've already made a beautiful radar for it (iSeize, I know for one, has tested it and loves the radar. Original does NOT have a radar).

That's it. Now here's what I'm thinking I'd love to do:
- Switch up some of the textures
- make the walls etc. more efficient so it runs much more efficiently (higher fps)

PLEASE KEEP IN MIND
- not ONE piece of this map will change, meaning: all walls, corners, boxes etc. will remain visually exactly in tact. This is all behind the scenes optimization.
For example: A wall in the underground is 192 units high. For source to run efficiently, all blocks should be made using measurements as a power of 2. So to reach 192 units high, I would make the wall using two pieces, measuring 128 units + 64 units. Again, does not alter the wall at all, visually, but will make for a smoother experience and all the while allowing me to manipulate the beauty of the map.

SHOULD I DO IT, OR LEAVE IT STOCK (visually) ????????????????
**Please note - roof will not be modified. The map will maintain full, stock playability. No routes/peeks/corners will be changed. This includes gay roof. Yes, however, I will patch up the see-through chimney in ct-spawn.

Please jot down here any further exploits/bs that need to be patched!

Before I get carried away and spending a lot of time (which I love doing anyway, so it's win-win for me) = YES OR NO?

Thank you all :D
 

DatGuy

TD Member
how about you just make a new map and name it egon...that way I dont have to play that insult to level design again...

or, just do what you said...I dont care
 

Kymap!

DARKLY Regular
how about you just make a new map and name it egon...that way I dont have to play that insult to level design again...

or, just do what you said...I dont care

This map is heaven!

Your changes would address pretty much all the maps problems. As far as fixing the roof thing, the roof itself isn't a problem imo, its more being able to see through the chimneys that wrecks it.
 

OG buckshot jr

TD Admin
Ok, this is ready for testing.

1 ) Download de_egon_world_td.bsp @ http://speedy.sh/fHwFt/de-egon-world-td.bsp (Once this page loads, click the actual map name at the top of the web page to download it)
2 ) Place map into: C:\program files (x86)\steam\steamapps\YOURNAME\counter-strike source\cstrike\maps
3 ) Load up CS:S, click "create server" -> Choose de_egon_world_td.bsp -> Create
4 ) Make sure the cocksucker has a working radar.

NOTES
- no texture changes as the level design/shapes/sizes of everything is completely and utterly fucked up. This would take me months to correct.
- NO changes to map layout, including gay roof.

= ONCE VERIFIED - get this bitch on the server. At least we'll have a radar so people can stop whining! :D
 

iSeize

TD Admin
Works great Bucky! the radar is sexy as hell, but the DARKLYGAMING.com thing you put on the radar is hardly legible and i think you forgot to mark the T spawn, it does have a red box but nothing saying "T spawn" like you did for CT spawn. obviously we all know the map well enough to understand these things but just in case you're going to sweat the details, i figured i'd point them out.
 

OG buckshot jr

TD Admin
Hmm, I might have made the "T" in t-spawn less opaque than desired.&nbsp; I'll fix that, as well as making the website URL much more legible.<BR><BR>I will fix this tonight and re-upload.&nbsp; Thank you for the feedback! :D
 

OG buckshot jr

TD Admin
Ok, I'm going to make the green roof totally blocked off. First off, T's cannot access roof because it's illegal - even I enforce that. CT's, therefore, shouldn't be allowed to not only access roof right away, but be able to easily walk over to green roof and flank the entire T-team while hiding behind a gay roof that T's cannot access.

DONE.

Also will close up all see-through nonsense areas and cap that "board walk".
 

Steve

TD Admin | Bacon
Ok, I'm going to make the green roof totally blocked off. First off, T's cannot access roof because it's illegal - even I enforce that. CT's, therefore, shouldn't be allowed to not only access roof right away, but be able to easily walk over to green roof and flank the entire T-team while hiding behind a gay roof that T's cannot access.

DONE.

Also will close up all see-through nonsense areas and cap that "board walk".

*map never gets played, ever*

-Green roof is easily covered by a T across the bridge or the alt-ramp(ramp on right side of T spawn).
-does not give CT's and unfair advantage even if ladder is the only way to get on it
*T's can jump down to ladder easily, and do
*If CTs commit to many to roof, they lose to B plants all day long - so you see, roof does NOT imbalance this map.
*gayroof also serves as a check/balance for T's camping ramp all day long, like they did before people knew about rooftop. It actually serves to balance the control of upper. CT's cannot cover upper as well from their side as T's can from theirs.

Just because you get SOOOO butthurt over such a little thing does not mean you should take that as your right to mod it out of a classic map thats been played as is on TD for years.


Maybe I should mod Dark room out of kismayo, since I hate that shit. I mean its not fair and CT's cant get to it - so it should be boarded up amirite?

Quite frankly what you are proposing will kill the only map I like on TD, and will ruin CS:S for me. I live for Egon. Its been my baby since the first map/day I EVER connected to TD.

and yes:

scaled.php
 

r3volution

TD Admin
Gayroof should be left for CT's to access. T's shouldn't have access, but maybe we can open it up a little more so CT's are more vulnerable while on the roof.
 

Kymap!

DARKLY Regular
Basically the only part that makes it ridiculous is the chimneys. Both Ts and CTs can get onto the roof in roughly the same time. Aside from the chimneys you can be killed and seen on the roof. To be honest its not that bad at all.
 

Steve

TD Admin | Bacon
Basically the only part that makes it ridiculous is the chimneys. Both Ts and CTs can get onto the roof in roughly the same time.

This is true, I almost always die to TD|TooBaked when I am trying to ladder jump and he rushes ladder level. He even beats me to the level if he has a good spawn and I don't.
 
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