chaosrealm93
DARKLY Regular
The reason why I'm calling into question the server is because I'm constantly seeing unstable sv and var in net_graph that seems to correspond with dips in frame rate. I can go into another server with the same amount of players, the same map, and the same location on the map, and get a better frame rate. And from how I understand it, there's server side frame rate and then there's client side frame rate. Both are crucial for good performance. Please, someone correct me if I'm wrong.
ya, i think thats how it works