is it possible to adjust the stat rewards on objectives?
it always seemed silly to me that in an objective based game, a plant and explosion would net a terrorist team 10 total points each
But if you sat back and camped out 5 killed you could net a minimum of about 20 points personally.
Where is the incentive to follow your team into a rush on a bomb site that will likely get you the win when your more than likely to die.
As much as i enjoy winning, what keeps me coming back to TD's server is my progression as a player. If you could make it about my progression as a player IN A TEAM i would be much more inclined to help out a weak team get a good plant.
I would say reduce the kill/death stats but i mostly like how they are working, would another 5-10 points for each given objective unbalance the game?
Right now i prefer just going chuck Norris and helping only if i have bomb or the opportunity seems profitable to me