100% agree in the voice acting, and art presentation. Super slick, totally pulls you in.
I'm probably half way through the main quest, but there is a ton of replay here. I'm going to sup my guy into having the two turrets and then proceed to rape the game.
Honestly though, my old skool opinion is, I don't mind not being able to fast track around. In the old days, you actually had to fucking walk everywhere, and there is something to be said about "the trek". Made you really appreciate the far sides of the map, and the struggle it takes to get there. Now in modern games you just warp around.
I'm trying to get the buckshot sisters into this game, because I think it would be right up there ally, plus there isn't any sort of rage quit times, if you die, you basically spawn back to the nearest point, and rejoin the battle, with your mates, none of this L4D die in a horde of zombies and restart the whole bloody campaign.
I like the balance, of how it puts the focus on blasting fools without worrying about the consequence of dying. That being said, there are some mother fucking tough guys out there. I don't know, I just like how they got the "balance"