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  1. thewhaleman

    TD|Propaganda's old CSS maps

    de_desolate_rc1 is almost done. All I am missing is a few props, all textures I could find have been found. There were a few door textures that I can't find. I looked all over the web, from russian sites to spanish sites. No where, so I used doors already in the map. Finally I'll be patching up...
  2. thewhaleman

    de_secretproject

    de_notanothersecretproject v9.1 released Includes an actual lower. CT still don't have a buy zone, to buy bizons, bunch of small fixes. blahblahblah. Version 10 will be made public so no more testing on darkly. If people show interest I'll run a test tomorrow ( sunday ). Last chance to tell me...
  3. thewhaleman

    UNDER REVIEW RAYZIE BAN APPEAL

    I don't mean to poke a beehive with a stick here but your inventory is locked when you get vac'd ban. So am I missing something here?
  4. thewhaleman

    TD|Propaganda's old CSS maps

    I decided to test my current texture/model library with another map, so I picked desolation, 90% of everything is here just like alberta. This kinda proves to me porting from CS:S with my current library is pretty reasonable. I think in the coming days I'll manually look for everything I am...
  5. thewhaleman

    TD|Propaganda's old CSS maps

    I obtained a not so legal version of cs:s and unpacked all the cs:s textures and ported them over to csgo. We were missing textures on 6000 brush faces, with the new files we are down to 1000 faces missing textures. Also I ported a lot of props from CS:S. There still are missing props, but...
  6. thewhaleman

    TD|Propaganda's old CSS maps

    Yeah this sounds good. I've never ported a map before so any advice/help is probably a good idea at this point. Since there are so many maps it'd be a good idea to see if we can get multiple maps done at once. The biggest issue atm I think will be the props, I had to remove a lot to get alberta...
  7. thewhaleman

    TD|Propaganda's old CSS maps

    I decompiled de_alberta Most the textures missing are CS:S default textures, which shouldn't be to hard to get a hold of. Everything else was pretty easy to get with GFCscape, including radar, textures, ect. EDIT: The only issue really are how bad these maps are optomized, at least with the...
  8. thewhaleman

    TD|Propaganda's old CSS maps

    Someone should port those over.
  9. thewhaleman

    de_secretproject

    de_notanothersecretproject v9 released Large changes to A, B site completely changed and not finished, Lower changes, A long changes, and CT spawn changes. In other words, I changed almost everything except outside. Note: Because the large amounts of changes, I didn't have time to properly...
  10. thewhaleman

    Add new maps to the nomination list plz

    We played train today, it was when the server was just starting up, people joined into the map. Idk about cobble, but train seems alright.
  11. thewhaleman

    Best Wishes aR <3

    aR was a cool guy. I'll miss him bugging me middle of the day to check a skin quality for him D:
  12. thewhaleman

    [SOLVED] High temps, laptop slowing down

    HP laptops in my experience use only the cheapest of material. New thermal paste because the factory thermal paste is garbage, dusting heat syncs, and making sure it's on a flat, hard, none thermal conductive ( wood ) surface. Everything that has been suggested in this thread is standard...
  13. thewhaleman

    de_secretproject

    de_notanothersecretproject updated for tomorrow. ( Note, lighting is not done, deal with it ) de_midnight_beta update postponed due to me being lazy. To make up for it here are some teasers of v4. Ct spawn a bit bigger so noobs who take forever to buy can be avoided. Above ground...
  14. thewhaleman

    CSGOJACKPOT PSA

    That's actually really clever.
  15. thewhaleman

    Toronto Darkly Fresh Meat!

    Neeto, these people are pretty rad.
  16. thewhaleman

    de_secretproject

    No test today, next scheduled test: 15th of march This will be more then likely the last private test before I go forward and ask larger communities for feedback. Your early criticism have really helped :) For shits and giggles, the next update will have proper lighting ( Note when I add...
  17. thewhaleman

    [COMPLETED] TD Giveaway III – 3/2/15 – 3/6/15

    Pepper never logged in when you were on, I was saving Pepper333, more like salty333, amiright? Koodoos Ducati
  18. thewhaleman

    De_nightfever_beta Radar Fix.

    I thought I could make nightfever better, and this time I wont be remaking the entire map! Instead I will show you how to install your own radar like a man! Look mom! I made a radar! So how do you get this bad boy!? I'm glad you asked. You'll need to download the zip file attached to this...
  19. thewhaleman

    nVIDIA GTX 970 Class Action

    Case anyone is interested I've had to do some serious research to find a new GPU, 970 is one of those options....Still haven't decided.
  20. thewhaleman

    de_secretproject

    Due to illness and not having a headset at the moment I am cancelling the test tomorrow. With this being said the map has been updated anyways with what I have got. There is a lot missing from this version, including a squeaky door, because all good maps have squeaky doors right? ( version...
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